Tribal wars points not updating Femdom chat m

Developed by tribal wars players, continuously updated and always looking for feedback. The bot was originally developed for Die Stämme (German tribal wars).

According to multiple reports inno can now detect if players are using DSX. The X implies cross platform support, all together *DSX*.

- change: build algorithm: lower max prod criteria. 1.4.1: - hotfix: max level template now working correctly. Then click on the Telegram tab on the left side to bring up Telegram settings.

Update: DSX uses the tribal wars' mobile API, making it possible for you to log in and play while the bot is running without anyone getting kicked out of the session. 2.6: see here - add: ignore attack warnings setting. Example: Let's say you have the following units in your village: 60 spear 40 sword 10 spy Look at the first template in the list: This is the template the bot will begin with. Afterwards, the following units are left in the village: 30 Spear 10 Sword 8 Spy Now, the bot will recognize that not enough swords are left (10It can not be used for TW2 obviously. ------------------ I would recommend not to run this bot for more than 12h per day for now, as bot-guard detection is kind of buggy. When you start the bot now, it should also attack real players.

Of course, it can also run on it's own (no need to have tribal wars open on your computer). Problem is, I have to get it triggered before I can debug it, so a fix might take me 1-2 days. Player Player Where(P layer Data.java:59) at me.d3luxe. It is already^^ But it might produce unexpected results and thus is not yet included in the config dialog.

Now the bot supports any tribal wars region/version, but the name is kept for legacy reasons.

DSX1337 runs as a console application so that it can even be used on Windows/Linux servers for 24/7 botting. [I personally host it on a Raspberry Pi (500MB RAM, 800MHz Processor) without any problems.] Unlike many other solutions, DSX is not automating a browser. There are offensive and defensive villages and units with different speed. INFO Unit Info - Inserted Unit: spear INFO Unit Info - Inserted Unit: sword INFO Unit Info - Inserted Unit: axe INFO Unit Info - Inserted Unit: archer INFO Unit Info - Inserted Unit: spy INFO Unit Info - Inserted Unit: light INFO Unit Info - Inserted Unit: marcher INFO Unit Info - Inserted Unit: heavy INFO Unit Info - Inserted Unit: ram INFO Unit Info - Inserted Unit: catapult INFO Unit Info - Inserted Unit: knight INFO Unit Info - Inserted Unit: snob INFO Unit Info - Inserted Unit: militia INFO Database - Last world data update: 01/01/2000 INFO Database - Parsing world data... SQLException: invalid cursor state: identifier cursor not positioned on row in UPDATE, DELETE, SET, or GET statement: ; Result Set is empty at org. I was afraid that people would set max Points wrong and/or the bot attacking allies or non-clean villages.

German version: hier Download the zip archive below this post. In the bot directory, open templates/with any editor. If anyone is capable of java and wants to help me with this project: Just send a message INFO Settings - Loaded settings. INFO App - You only need to enter this once INFO App - If anything goes wrong, delete 'dsx.properties' and restart the bot. Then set "last World Data Update=01/01/2000 00\:00\:00" to trigger farm target update.

There you can customise the units DSX will use for farming. INFO App - Username: INFO App - Password (will be saved encrypted only): INFO App - Host Example - en86, de121, ... When you start the bot now, it should also attack real players. leider komme ich berhaupt nicht klar,wei nicht wo ich was einfgen muss um z.b 20 lkavas laufen zu lassen,da ich nicht so gut im englisch bin und auch berhaupt keine ahnung von computern und programmen. High priority - Change: configuration to apache commons - Change: time handling to - Change: package structure - Add: setting for next attack after X min - Add: group system - Add: Troop recruiting - Add: Resource Balancer - Add: Timing attacks - Add: Report parsing - Add: Wallbreaker attacks - Add: Incoming attacks detection - Add: Village sorting / randomizing Low priority First of all, thanks for the feedback A template is supposed to be an easy way to tell the bot which units (and how many) it should use per farm attack. INFO App - Username: INFO App - Password (will be saved encrypted only): INFO App - Host Example - en86, de121, ... To disable this feature, set sleep Time = 0 in the config dialog. Open task manager and force-close all processes with "Java Platform Binary" or similar names. If this does not help, try to reboot your computer. INFO App - You only need to enter this once INFO App - If anything goes wrong, delete 'dsx.properties' and restart the bot. I was able to test various cases where the bot should not attack farm targets (Example: Someone reserving/conquered a village.). If anyone noticed a bug, just hit me up here or on skype. The Bot will stop farming somewhen around - at night and sleep for a specified time. - change: default setting for farm radius is 15 now. 1.3: - add: Config window (proper GUI) better setting saving. If you already have a running DSX configuration, delete 'dsx.properties' and restart the bot to bring the window up. - change: better farm target finding: around 30% faster. 0.5: - add: update checking / routine, customisable farm interval. - fix: login abort after 3 failed tries, template error handling. At some point you will be asked to choose a username: Remember it, you will need to enter this in DSX settings later. If you did not configure anything yet, the config helper should show at first start. Example: Copy the API token and paste it as 'API key' in DSX settings. Player Player Id(Play er Data.java:36) at me.d3luxe.farmbot.

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